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Post by reksha on Jan 9, 2006 20:45:58 GMT -5
Fire
Duration time: 30 seconds
Ability: Casts target on fire or damages the target.Fire was known as a main geographic need for everyone.
Cost: 50$
Ice
Duration time: 1 minute
Ability:Makes target frozen or freezes water in order to create pathways on the water.Ice on water was a good tool of transportion for the sea tribe as the used it to guide them from place to place.
Cost:75$
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Post by reksha on Jan 9, 2006 20:50:24 GMT -5
Magical Gathering
Duration time: 2 minutes
Ability: This old spell was used to summon upon monsters and creatures to defend the caster.This spell goes for alot of money now but I think ill sell it cheap.
Cost: 100$
Protection from melee
Duration Time: 1 minute and 30 seconds
Ability: Able to protect the caster from any kind of melee. This was a big advantage for the archery type people as they would need it to hunt down food and kill predators.
Cost: 100$
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Post by reksha on Jan 9, 2006 20:57:03 GMT -5
Force lighting
Duration Time:3 minutes
Ability:Able to shoot electricty from the casters hands into another enemy.Shocks the enemy making him weaker than his normally is.
Cost: 100$
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Post by reksha on Jan 10, 2006 18:13:42 GMT -5
Rek buys 1 FIRE Spell for 50$ and one Ice for 75$. Total: 125$
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Post by meatwad on Jan 15, 2006 18:35:05 GMT -5
Dehydration
Duration time:1 minute
ability:drains the water from their bodies
Cost: 100$
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Post by meatwad on Jan 18, 2006 7:21:31 GMT -5
Destroy
duration time: Once per 2 hours
ability:Drains enemies health and makes them weaker
Cost: 100$
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Post by Qinwa Destroyer on Feb 17, 2006 11:02:01 GMT -5
Qinwa Destroyer buys a destroy for $100 and a magical lightning for $100. for a total of $200.
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